Difference between revisions of "Category:Asset"

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Assets are both resources used for production, as well as the products [[:Category:Facility|facilities]] can produce. Most assets can be sold for [[capital]]. A corporation's asset inventory is unique to each [[region]]. Facilities that produce assets will add assets directly to the inventory in the region the facility is built in. The prices for assets are unique to each region and will change every hour. Assets can be moved between regions by [[Export|exporting]] them.
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Assets are both resources used for production, as well as the products [[:Category:Facility|facilities]] can produce. Most assets can be sold for [[capital]]. A corporation's asset inventory is unique to each [[region]]. Facilities that produce assets will add assets directly to the inventory in the region the facility is built in. The prices for assets are unique to each region and will change every hour. Assets can be moved between regions by [[Export|exporting]] them. Some assets will have a '+' in their name to designate that they are a special variant of their normal type. These assets are optionally used by facilities to increase their chances of producing their own '+' variant outputs. Assets that are '+' also have a 4x multiplier on their value when selling in retail stores.
  
 
{| class="wikitable sortable"
 
{| class="wikitable sortable"
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|[[Bauxite detector]] || [[Bauxite mine]] || data-sort-value="1" | Uncommon
 
|[[Bauxite detector]] || [[Bauxite mine]] || data-sort-value="1" | Uncommon
 
|-
 
|-
|[[Gold detector]] || [[Gold mine]] || data-sort-value="2" | Rare
+
|[[Jet fuel refining]] || [[Oil well]] || data-sort-value="1" | Uncommon
 
|-
 
|-
|[[Jet fuel refining]] || [[Oil well]] || data-sort-value="2" | Rare
+
|[[Gold detector]] || [[Gold mine]] || data-sort-value="1" | Uncommon
 +
|-
 +
|[[Vacuum distillation]] || [[Oil well]] || data-sort-value="1" | Uncommon
 
|-
 
|-
 
|[[Robotic automation]] || All facilities || data-sort-value="2" | Rare
 
|[[Robotic automation]] || All facilities || data-sort-value="2" | Rare
 +
|-
 +
|[[Factory specialization]] || All factories || data-sort-value="2" | Rare
 +
|-
 +
|[[Mining specialization]] || All mines || data-sort-value="2" | Rare
 +
|-
 +
|[[Oil specialization]] || [[Oil well]] || data-sort-value="2" | Rare
 +
|-
 +
|[[Energy specialization]] || All energy plants || data-sort-value="2" | Rare
 
|-
 
|-
 
|[[Airport tram]] || [[Airport]] || data-sort-value="3" | Superior
 
|[[Airport tram]] || [[Airport]] || data-sort-value="3" | Superior
 
|-
 
|-
 
|[[Logistics expansion]] || [[Logistics center]] || data-sort-value="3" | Superior
 
|[[Logistics expansion]] || [[Logistics center]] || data-sort-value="3" | Superior
 +
|-
 +
|[[Quality control]] || All facilities with levels || data-sort-value="3" | Superior
 +
|-
 +
|[[Reincorporation computer]] || N/A || data-sort-value="3" | Superior
 
|}
 
|}

Latest revision as of 20:05, 5 February 2021

Assets are both resources used for production, as well as the products facilities can produce. Most assets can be sold for capital. A corporation's asset inventory is unique to each region. Facilities that produce assets will add assets directly to the inventory in the region the facility is built in. The prices for assets are unique to each region and will change every hour. Assets can be moved between regions by exporting them. Some assets will have a '+' in their name to designate that they are a special variant of their normal type. These assets are optionally used by facilities to increase their chances of producing their own '+' variant outputs. Assets that are '+' also have a 4x multiplier on their value when selling in retail stores.

Name Base price Produced by Consumed by
Land Varies N/A N/A
Scrap N/A $$scrap command N/A
Crude oil $0.10 ($0.20 if +) Oil well Oil refinery, Rubber factory, Research chemical factory
Bauxite $0.10 ($0.20 if +) Bauxite mine Aluminum factory
Wood $0.15 ($0.30 if +) Tree farm Furniture factory
Coal $0.20 ($0.40 if +) Coal mine Steel mill, Coal power plant
Plastic $0.50 ($1.00 if +) Plastic factory Cell phone factory, Laptop factory, Television factory, Car factory
LED $2.00 ($4.00 if +) LED factory Lamp factory
Iron $2.00 ($4.00 if +) Iron mine Steel mill
Polyester $2.00 ($4.00 if +) Polyester factory Clothing factory
Aluminum $4.00 ($8.00 if +) Aluminum factory N/A
Gasoline $5.00 ($10.00 if +) Oil refinery Gas station
Cotton $5.00 ($10.00 if +) Cotton farm Clothing factory
Jet fuel $5.00 ($10.00 if +) Oil refinery with Jet fuel refining Airport
Rubber $7.00 ($14.00 if +) Rubber factory Bicycle factory, Gasoline engine factory, Car factory
Steel $8.00 ($16.00 if +) Steel mill Bicycle factory, Gasoline engine factory, Car factory
Energy $10.00 ($20.00 if +) Coal power plant, Solar power plant Rocket fuel factory, Research facility, Airport
Silicon $25.00 ($50.00 if +) Silicon mine CPU factory, Glass factory
Lamp $25.00 ($50.00 if +) Lamp factory N/A
Glass $30.00 ($60.00 if +) Glass factory Cell phone factory, Laptop factory, Television factory, Car factory
Clothing $30.00 ($60.00 if +) Clothing factory N/A
Furniture $60.00 ($120.00 if +) Furniture factory N/A
Gold $60.00 ($4.00 if +) Gold mine CPU factory
Rocket fuel $100.00 Rocket fuel factory N/A
Research chemical $100.00 ($200.00 if +) Research chemical factory Prescription drug factory
CPU $200.00 ($400.00 if +) CPU factory Cell phone factory, Laptop factory, Television factory, Car factory
Bicycle $240.00 ($480.00 if +) Bicycle factory N/A
Prescription drug $500.00 ($1,000.00 if +) Prescription drug factory N/A
CCD $500.00 ($1,000.00 if +) CCD factory Digital camera factory
Cell phone $800.00 ($1,600.00 if +) Cell phone factory N/A
Laptop $2,000.00 ($4,000.00 if +) Laptop factory N/A
Digital camera $2,000.00 ($4,000.00 if +) Digital camera factory N/A
Television $4,000.00 ($8,000.00 if +) Television factory N/A
Gasoline engine $5,000.00 ($10,000.00 if +) Gasoline engine factory Car factory
Car $20,000.00 ($40,000.00 if +) Car factory N/A
Rocket $100,000,000.00 N/A N/A

Technology

Blueprints from research can be developed into these technologies.

Name Affected facilities Rarity
Oil mapping Oil well Common
Coal detector Coal mine Common
Log loader Tree farm Common
Advanced woodworking Furniture factory Uncommon
Bauxite detector Bauxite mine Uncommon
Jet fuel refining Oil well Uncommon
Gold detector Gold mine Uncommon
Vacuum distillation Oil well Uncommon
Robotic automation All facilities Rare
Factory specialization All factories Rare
Mining specialization All mines Rare
Oil specialization Oil well Rare
Energy specialization All energy plants Rare
Airport tram Airport Superior
Logistics expansion Logistics center Superior
Quality control All facilities with levels Superior
Reincorporation computer N/A Superior