Cost |
$25,000,000
|
Inputs |
1,000,000 Energy
|
Outputs |
1 Blueprint
|
Production interval |
2-3 Hours
|
The research facility allows corporations to perform research. The research facility must be built in the region in which research would be performed. Research is started and completed manually using the command $$research
or $$res
Rarity Table
Below are the tables for the rarity of the blueprint received for each research facility count.
1 Facility
Rarity |
Chance
|
Common |
55%
|
Uncommon |
35%
|
Rare |
9%
|
Superior |
1%
|
2 Facilities
Rarity |
Chance
|
Common |
50%
|
Uncommon |
40%
|
Rare |
9%
|
Superior |
1%
|
3 Facilities
Rarity |
Chance
|
Common |
34%
|
Uncommon |
30%
|
Rare |
15%
|
Superior |
1%
|
4 Facilities
Rarity |
Chance
|
Common |
23%
|
Uncommon |
60%
|
Rare |
15%
|
Superior |
2%
|
5 Facilities
Rarity |
Chance
|
Common |
5%
|
Uncommon |
70%
|
Rare |
20%
|
Superior |
5%
|
6 Facilities
Rarity |
Chance
|
Common |
0%
|
Uncommon |
62.5%
|
Rare |
30%
|
Superior |
7.5%
|
7 Facilities
Rarity |
Chance
|
Common |
0%
|
Uncommon |
52.5%
|
Rare |
40%
|
Superior |
7.5%
|
8 Facilities
Rarity |
Chance
|
Common |
0%
|
Uncommon |
40%
|
Rare |
50%
|
Superior |
10%
|
Trivia
It is the only facility in the game that has a cap in every region at 8 research facilities at maximum.
If you went over the limit, you would receive the message: You can't have more than 8x of research facility in a region!