Difference between revisions of "Blueprint"
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|[[Gold detector]] || Uncommon || [[Gold mine]] || 50,000x [[Gold]], 100,000x [[Steel]] || 6 || 8 || 10 | |[[Gold detector]] || Uncommon || [[Gold mine]] || 50,000x [[Gold]], 100,000x [[Steel]] || 6 || 8 || 10 | ||
|- | |- | ||
− | |[[Vacuum Distillation]] || Uncommon || Oil Refinery || 1,000,000x [[Steel]], 800x [[Rubber]], 800,000x [[Aluminum]], || -15sec || -22sec || N/A | + | |[[Vacuum Distillation]] || Uncommon || [[Oil Refinery]] || 1,000,000x [[Steel]], 800x [[Rubber]], 800,000x [[Aluminum]], || -15sec || -22sec || N/A |
|- | |- | ||
|[[Robotic automation]] || Rare || All Facilities || 1,000,000x [[Aluminum]], 10,000x [[CPU]], 1,000,000x [[Steel]], 500,000 [[Rubber]], 5,000,000x [[Plastic]] || 2.5% || 4% || 6% | |[[Robotic automation]] || Rare || All Facilities || 1,000,000x [[Aluminum]], 10,000x [[CPU]], 1,000,000x [[Steel]], 500,000 [[Rubber]], 5,000,000x [[Plastic]] || 2.5% || 4% || 6% |
Revision as of 03:35, 4 February 2021
Blueprints are acquired through research and can be developed into Technologies. Blueprints are consumed when they are developed.
Commands
You can check what assets are required to develop a blueprint with the following command.
$$blueprint <blueprint name>
Example to view required assets for the oil mapping blueprint:
$$blueprint oil mapping
Blueprints can be developed with the following command.
$$develop <blueprint name>
Blueprint types
Name | Rarity | Affected Facility | Development cost | Installment boost | Tech u boost | Tech uu boost |
---|---|---|---|---|---|---|
Oil mapping | Common | Oil well | 1,000x CPU, 10,000x Steel | 14 | 18 | 100 |
Coal detector | Common | Coal mine | 10,000x Coal, 1,000,000x Steel | 12 | 16 | 80 |
Log loader | Common | Tree farm | 100,000x Rubber, 1,000,000x Steel | -1 Sec | -2 Sec | 4 |
Advanced woodworking | Uncommon | Furniture factory | 50,000x Steel, 50,000x Plastic | -40 Sec | -1:20 Sec | -3:30 Sec |
Bauxite detector | Uncommon | Bauxite mine | 800,000x Aluminum, 1,000,000x Steel, 50,000 Bauxite | 50 | 60 | N/A |
Jet fuel refining | Uncommon | Oil refinery | 100,000x Aluminum, 1,000,000x Steel, 100,000 Rubber | Jet fuel | -22 Sec | N/A |
Gold detector | Uncommon | Gold mine | 50,000x Gold, 100,000x Steel | 6 | 8 | 10 |
Vacuum Distillation | Uncommon | Oil Refinery | 1,000,000x Steel, 800x Rubber, 800,000x Aluminum, | -15sec | -22sec | N/A |
Robotic automation | Rare | All Facilities | 1,000,000x Aluminum, 10,000x CPU, 1,000,000x Steel, 500,000 Rubber, 5,000,000x Plastic | 2.5% | 4% | 6% |
Factory specialization | Rare | All Factories | 1,000,000x Aluminum, 1,000,000x Steel, 500,000 Rubber | +4 levels | N/A | N/A |
Mining specialization | Rare | All Mines | 1,000,000x Aluminum, 1,000,000x Steel, 500,000 Rubber | +4 levels | N/A | N/A |
Oil specialization | Rare | Oil well | 1,000,000x Aluminum, 1,000,000x Steel, 500,000 Rubber | +4 levels | N/A | N/A |
Energy specialization | Rare | All Energy Plants | 1,000,000x Aluminum, 1,000,000x Steel, 500,000 Rubber | +4 levels | N/A | N/A |
Logistics expansion | Superior | Logistics center | 100,000x Gold, 10,000x CPU, 400,000x Steel, 1,000,000 Plastic | 2x | 2.5x | N/A |
Airport tram | Superior | Airport | 1,000,000x Aluminum, 1,000,000x Steel, 500,000 Rubber | -4 Sec | -8 Sec | N/A |
Quality control | Superior | All Facilities | 1,000,000x Aluminum, 1,000,000x Steel, 200,000 Silicon | +2 levels | +4 levels | N/A |
Reincorporation computer | Superior | Reincorporation cooldown | 100,000x Scrap, 10,000x CPU | Decreased to 2 hours | N/A | N/A |