Difference between revisions of "Clothing"
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(Added facilities that use clothing added how clothing cannot be bought) |
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== Facilities that use Clothing == | == Facilities that use Clothing == | ||
{|class="wikitable" | {|class="wikitable" | ||
− | !Name !! Cost | + | !Name !! Cost |
|- | |- | ||
|[[Research Facility]] || $11,000,000, 100,000 [[Steel]], 100,000 [[Research Chemical]], 600 [[Laptop]] | |[[Research Facility]] || $11,000,000, 100,000 [[Steel]], 100,000 [[Research Chemical]], 600 [[Laptop]] |
Revision as of 00:27, 25 January 2021
Clothing is an asset manufactured in the Clothing factories and is a product that can be sold for capital. Clothing (also known as clothes, apparel and attire) is items worn on the body. Clothing is typically made of fabrics or textiles. The wearing of clothing is mostly restricted to human beings and is a feature of all human societies. The amount and type of clothing worn depend on gender, body type, social, and geographic considerations. Clothing cannot be bought with the $$buy command.
Clothing Production
Facilities that use Clothing
Name | Cost | Inputs | Outputs | Profit/Min | Production interval (MM:SS) |
---|---|---|---|---|---|
Clothing factory | $160,000 | 10x cotton, 20x polyester | 10x clothing | $315.00 | 0:40 |
Name | Cost |
---|---|
Research Facility | $11,000,000, 100,000 Steel, 100,000 Research Chemical, 600 Laptop |